About
Hi, I'm Max.
I'm a software engineer / game developer with interest in engine development, computer graphics, concurrency and data-oriented design. The tools and languages I'm using, which will also be the main focus of this blog:
- C++
- Rust
- Vulkan
- Linux
- Godot
- Emacs
Apart from the computer stuff, I'm also interested in music, reading, and a bit of philosophy and math. So expect rare digressions into these topics as well.
Disclaimer
The views expressed on this blog are solely my own and do not represent the opinions or positions of any current or previous employers. Furthermore, I am not affiliated with, nor endorsed by, any organization or project.